That said, I know most people don’t necessarily come to Monster Hunter for the script. I know DLC will drop that will expand upon the story more, as is always the case with Monster Hunter games, but if you’re at all coming to this game for the story, just keep in mind that Monster Hunter Rise sort of skimps out on that category. I won’t go into spoilers, but the story just sort of happens, with the end boss being introduced so quickly that the tail end of the story feels severely rushed. Monster rampages are on the rise, and it’s up to you to fight back against a number of gigantic creatures to defend your village, while at the same time figuring out what has all the beasties so riled up. The basic gist is that you’re a new hunter in Kamura Village, which will serve as your hub throughout the game. The story component here is certainly lighter than what Monster Hunter World featured. That said, it won’t take you 100 hours to see end credits on Monster Hunter Rise. As a whole, it’s a really, really great Monster Hunter, something that long-time fans will easily pour another 100 hours into. As such, it does a pretty good job of fine-tuning elements from World, while also coming up with new ideas to help make Rise stand out amongst its long list of predecessors. ![]() ![]() Monster Hunter Rise marks the second entry in Capcom’s popular franchise, and the first significant follow-up to the series since Monster Hunter World: Iceborne.
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